actually, the UI and most of the logic uses the Speckle C# SDK (speckle-sharp). the C++ side of the connector only adds commands to the Archicad API to get element info and create elements with given info. the C# side does all the UI and conversion logic and calls these custom commands on the API to get and create.
if you have a look at the code, the ConnectorArchicad is a C# project and is the actual βConnectorβ. the AddOn is the C++ project which adds the custom commands to the Archicad API
Thanks, excited to hear your plans with the mapping feature for CAD and 3D programs like Blender. I think its a great approach that will help bridging conceptual modelling with BIM !
Floors should be working, although we know there is a lot of work still needed to improve BIM interop with ArchiCAD.
We have currently paused our ArchiCAD development because we donβt have enough resources, but will hopefully be able to resume it soon and give you a more stable Connector!
Hi @teocomi !
Your answer worries me a little because Archicad is my main BIM program. but I hope that you wont completely give up to this (or any) connector and continue the development soon
Is it the human resources that you need more?
In fact really what you are doing is a Titanic project here!
The more connectors you have and more advanced they become, the more Speckle Systems needs to grow in is entirety, i think
Unfortunately i just found an issue with the Archicad Connector
The Stair object does not send to Speckle.
It says " No displayable objects found in object β¦"