Vertices + Indices => Speckle-Py, distorted results

The tldr of this is that the SpeckleMesh stores faces in the form of

[ n, v1, v2, v3, vn, … ] where n is usually 3 and the v1, v2, an d v3 are the vertex indices.

I recognised the mesh appearance on the call we had last week. I first suffered this when starting the Navisworks connector - its telltale :spockle_smirk: