I know that Unreal 5 is not officially supported, but I am following along with the webinar from December. After I copy the files into the Plugin folder, it asks if I want to rebuild now (exactly like the video) however when I click yes I keep getting an error:
“… could not be compiled. Try rebuilding from source manually.”
I’ve tried multiple versions from github of the plugin (including the ‘webinar’ branch), and when I delete the plugin from the folder the project opens up without issues.
Is it wrong to assume if it worked in the webinar example, it should be able to work for me as well? or was there other stuff going on in the backend that would prevent it from working at all in UE5?