Does anyone know how to create interactive walls in Three.js that automatically adjust when a connected wall is manipulated? I know this function is applied in revit but is onlu limited to the adjacent walls and I am trying to implement this in threejs. I have a room modeled as a GLB file, comprising four walls and a floor. For example, if I stretch one wall, the adjacent wall, the opposite wall, and the floor should adjust accordingly to maintain the room’s shape. Is it feasible to implement this functionality in Three.js?
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Hey, @Oluwafisayo_Adabs, welcome to the Speckle community. Its an interesting question. As Speckle doesn’t have any explicit editing features OOTB, many Speckle members are developers in a similar vein to you here. I’ll level this for more expert developers than me to help.
What are you seeking to build? We’re always curious to hear of cool stuff.
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