I’ve committed some shapefiles from QGIS to the Speckle server. Thereafter, I imported the files in Blender, and they were correctly received, but if I try to zoom to a layer I don’t see anything.
Hi @nick_tolio
I’m not quite sure exactly what you’re describing.
Perhaps you could share a speckle commit or blend file with me to reproduce the issue?
I have seen Blender incorrectly display geometry that’s super far from the origin.
Which potentially is what you are running into.
This assumes you select a Lat/Lng value from a Geocentric CRS. Speckle Connector will then centre a Projected CS at the coordinate you specify, which will bring data in at the Blender origin relative to that coordinate.
Ah good catch, It seems the issue is nothing to do with large coordinates.
It seems our Blender connector doesn’t correctly traverse QGIS commits.
We get the parent object data through, but none of the geometry
I’ve just given this a test in our latest 2.14.0 version of the Blender connector.
And we now correctly traverse and convert your polylines
However, I noticed that Blender has a hard time displaying such large coordinates, so I had to manually scale these objects by a factor of 0.01 to get them visible in the viewport.