Deleting objects in Revit and receiving it in sketchup doesn’t work
Tried creating, moving, and deleting objects in revit and receiving it in sketchup. All operations work fine except for deleting objects in revit. When I delete an object in Revit and send it to Speckle, it removes the object in the online viewer but doesn’t when you receive it in sketchup (May it be a wall or a furniture, any object)
@Kurk_Zacarias, Our release cycle is fairly rapid, but we’re not quite there with daily software updates. Your reported issue has been logged for action.
Thanks, I tested the latest beta version for revit and Sketchup, looks like it works now.
Elements delete i Revit, will get deletet in sketchup.
Just spotted another think in the beta, not sure if you want me to make a new thread.
It looks like whenever i relink the model into sketchup, i makes a new meterial insted of keeping the old one.
That’s the expected behaviour currently. Would a setting to disable this work? ie. “do not override materials”? cc @gokermu and @oguzhankoral for visibility.
We’d also be quite curious if you could tell us more about the workflow you’re doing right now - why are you sending data from revit to sketchup?
The reason I am moving my model from Revit to SketchUp is, among other things:
• it’s easier to adjust materials.
• I work with constructors who create building drawings, and I prefer not to mess too much with the drawing model that will be used for the house’s construction when I start filling in the spaces with furniture, and fill objects to make it more real, even adding landscaping for visualizations.
• SketchUp’s flexibility is really useful when testing out a detail or trying out an adjustment.
I’ve recently started looking into Speckle, as I’ve been working on a project where different dimensions have changed multiple times without me being fully aware, which has significantly impacted the visualizations I create. It results in a lot of double work if many changes occur throughout the process.
Regarding the materials from Revit, I thought it would work as shown in your introductory video on your website, without SketchUp. So that one can modify the material in SketchUp without having to redo it every time, by referencing the material name from Revit, so it uses the same name in SketchUp and doesn’t create a new material with the Revit name followed by a number, after every reload. (This seemed to work in version 2.20. SketchUp Beta)
It would be great if the rotation of a material from Revit could be preserved during export, so you can use the same material for multiple objects without it being an issue whether they are vertical or horizontal." Like this.
Thanks for the detailed example! This topic leads to proper texture support with their orientation, scale, u-v mapping instead of hacking the texture over materials on consecutive receives. Currently, we do not support this as you already realized, this is already on our roadmap with the Next-Gen Connectors.