We are currently working with a stream that was sent from Revit and imported into Unity, the geometry placement seems to be off for elements within the web viewer and also on import to Unity.
its a 3rd party model and I have a feeling some of the geometry may have been created outside of Revit and then imported so I’m not sure if that’s what’s causing the issue somehow.
happy to add someone from the Speckle team to the stream if needed.
Thanks just added you both as collaborators, I tried a few different upload options for Revit to do with coordinates but it didn’t seem to make much difference. I also uploaded the Revit sample and had the some coordinates issues in Unity which I think has been fixed now with the latest connector update.
We had a meeting with Pavol a few weeks ago about a project we are working on, and I think we are going to set up a meeting with Jedd soon to discuss it in a bit more detail.
Please could you try re-sending your model using our latest Revit connector 2.15.0-rc3 available in the “Versions” tab of Speckle Manager (you may need to enable “Show pre-releases”)
This version contains a fix for several transform related issues.
Please let us know the result.