I spent some time testing out the latest Speckle - Unity connector. The receiver on Unity side works smooth and fast, with smaller projects (~250 objects / total children count), but with medium/big projects (over 11500 objects) it says Receiving and the little progress bar is stuck at about 10% progress for around 15 minutes. (after 15 mins I stopped the process)
Now my question is, what could we do about this, and is there any work around for this issue? Right now even on the Speckle.xyz server’s web viewer this medium project takes more then 5 minutes to load, but at least it loads.
One thing I recognized is that on the Speckle web viewer, the streaming is done gradually, meaning that it loads and shows objects one by one, while in the Unity it looks like a buffering time and then the models just pops up.
Please correct me if I’m wrong!