I have 18 meshes, representing structural slabs.
Each slab has a parameter called Snowload. I would like to use that parameter as a filter, so I can colour the slabs with different snow loads differently. Is that possible, and if, how?
So instead of creating a speckle object from your mesh and extending it with key/values, use your Mesh geometry as the “Speckle object” input. This way your geometry and attributes will be in the same level.
Oh ok. Extend Speckle Object by Key/Value does have some known issues. It’s only really recommended if you want to create multiple speckle objects with different keys. TO create multiple objects with the same keys it’s much more reliable to do so with the Extend Speckle Object. Take a look👇: https://speckle.xyz/streams/410c18021d/commits/016d2830b3
PS. I forgot to paste the screenshot🤦‍♂️ Speckle-forum.gh (12.6 KB)