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Objective: I currently don’t understand what flag is being used to know when scene higherkey traversal stops.
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Example:
For example take this public speckle model of the revit starter scene I have in here.
“https://app.speckle.systems/projects/e6a0cd9723/models/2e80412af4”
The scene explorerer for toilet elements in the scene caps out at full object level rather than traversing lower into the sub speckle mesh objects that makes up the toilet.
Scene explorer Path:
base>Snowdon Towers Sample Architectural>L3>Toilet-Domestic-3D> 0905b5f68249cee436fc4d26b2f6cf72
However when Im currently operating in the viewer scene higherkey I’m noticing that 0905b5f68249cee436fc4d26b2f6cf72
model itself is a composite of two objects ['e75f3f372856cff194c1ee3ec5b51043', 'f63c592c4997a0f3a33dba64712726c8']
From a script prespective I’m little lost on how to efficently check to see I’ve hit scene explorer level depth in meshes to apply my computations on or if I’m currenty at deeper children object level.
I hope this makes sense and would love any pointers on what parameter is being used to flag this.