Get global offset from a model

  • Objective: Get the global offset from a model.

  • Motivation: Importing a BCF into speckle to have a view with the same camera viewpoint as in the BCF.

I’m currently trying to “import” a BCF into Speckle, specifically a viewpoint. A BCF contains camera viewpoint, but I have problems converting that into speckle.

I was able to import one viewpoint where the camera was just slightly off, but it seems that a model has some kind of offset inside speckle.

My question is now, is there a way to find out some kind of (global) offset a model has in a viewer?

2 Likes