Hi @Jedd and @AlanRynne
Want to share with you my test workflow GH (Revit / Archicad later )–>UE5 and need some advises from you !
I was able to create new polyline and curve converter for UE5, and add a data conversion from an GH object (mesh, block, curve..) to geometric and other parameters of an actor as userString.
But i’m strugling with how the ESOKV works …