Closer Look at Speckle View Modes

Hey @Community

We’ve just posted an in-depth look at how we’ve implemented outline rendering as part of the new view-modes feature that recently came out for the viewer

You can check it out here: How Speckle Generates Outlines from Geometry Data

As always we’d love to hear your feedback so please don’t hesitate to reach out with any suggestions, comments, or questions

Cheers

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:+1: :+1: :+1: :+1:

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(the antialiasing process seems not to retrigger after you change your projection, you need to fiddle with the camera for it to refresh)

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If you’re working on your shader pipeline, here’s an interesting use case that might test the limits of what you’re up to - terrain contours! GLSL Geometry Shader Text - Rhino Developer - McNeel Forum

  • Only applicable to a subset of object types in a scene
  • Relies on object metadata for units (mm or m, RL above sea level or a known datum?)
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very tempted to make this my desktop background.

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I already did

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