Blend to Revit Texture Mapping

Hi All,

I’m trying to transfer a model from Blender to Revit. The texture mapping seems all out in Revit but in Blender everything is fine. Can you help?

Revit Screenshot

Blender Screeshot

Unfortunately, we don’t currently convert UV/Texture coordinates when receiving mesh geometry in our Revit connector.

I remember trying about a year ago to implement this, but ran into some Revit API limitations that weren’t obvious how we could solve.

However, you’re interest in Blender → Revit workflow is noted, and we may consider re-investigating this topic more thoroughly.

1 Like