Here is the crash log: Log file open, 05/12/22 17:28:35 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=12316) LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: MyBlank LogCore: UnrealTraceServer: Trace store launch successful LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-19764885" LogCsvProfiler: Display: Metadata set : engineversion="5.0.1-19764885+++UE5+Release-5.0" LogCsvProfiler: Display: Metadata set : commandline="" C:\UE5\MyBlank\MyBlank.uproject"" LogCsvProfiler: Display: Metadata set : os="Windows 10 (21H1) " LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : loginid="e4bc8c2d466844118b53bbbcd2162315" LogCsvProfiler: Display: Metadata set : llm="0" LogPlatformFile: Not using cached read wrapper LogStats: Stats thread started at 0.221319 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-1BC595284AC185553EA61582829DB390 Session CrashGUID >==================================================== LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds LogConfig: Display: Loading HoloLens ini files took 0.03 seconds LogConfig: Display: Loading IOS ini files took 0.03 seconds LogConfig: Display: Loading Android ini files took 0.03 seconds LogConfig: Display: Loading Mac ini files took 0.03 seconds LogConfig: Display: Loading TVOS ini files took 0.03 seconds LogConfig: Display: Loading Unix ini files took 0.04 seconds LogConfig: Display: Loading Windows ini files took 0.04 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds LogConfig: Display: Loading Linux ini files took 0.04 seconds LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin StylusInput LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin LidarPointCloud LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin MatineeToLevelSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin RuntimePhysXCooking LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Project plugin SpeckleUnreal LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/LidarPointCloud/Content/' mounted to '/LidarPointCloud/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../../UE5/MyBlank/Plugins/speckle-unreal/Content/' mounted to '/SpeckleUnreal/' SourceControl: Source control is disabled SourceControl: Source control is disabled LogInit: Warning: Incompatible or missing module: SpeckleUnreal LogInit: Warning: Incompatible or missing module: SpeckleUnrealEditor Running C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe Development Win64 -Project="C:/UE5/MyBlank/MyBlank.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE Log file: C:\Users\jimve\AppData\Local\UnrealBuildTool\Log.txt Creating makefile for UnrealEditor (no existing makefile) @progress push 5% Parsing headers for UnrealEditor Running UnrealHeaderTool "C:\UE5\MyBlank\MyBlank.uproject" "C:\UE5\MyBlank\Intermediate\Build\Win64\UnrealEditor\Development\UnrealEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="C:\Users\jimve\AppData\Local\UnrealBuildTool\Log_UHT.txt" -installed Reflection code generated for UnrealEditor in 1,419882 seconds @progress pop Building UnrealEditor... Using Visual Studio 2019 14.29.30145 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10). Determining max actions to execute in parallel (8 physical cores, 16 logical cores) Executing up to 8 processes, one per physical core Building 13 actions with 8 processes... [1/13] Resource Default.rc2 [2/13] Resource Default.rc2 [3/13] Compile SharedPCH.UnrealEd.ShadowErrors.cpp [4/13] Compile Module.SpeckleUnrealEditor.gen.cpp [5/13] Compile Module.SpeckleUnrealEditor.cpp [6/13] Link UnrealEditor-SpeckleUnrealEditor.lib Creating library C:\UE5\MyBlank\Plugins\speckle-unreal\Intermediate\Build\Win64\UnrealEditor\Development\SpeckleUnrealEditor\UnrealEditor-SpeckleUnrealEditor.lib and object C:\UE5\MyBlank\Plugins\speckle-unreal\Intermediate\Build\Win64\UnrealEditor\Development\SpeckleUnrealEditor\UnrealEditor-SpeckleUnrealEditor.exp [7/13] Compile SharedPCH.Engine.ShadowErrors.cpp [8/13] Compile Module.SpeckleUnreal.gen.cpp [9/13] Compile Module.SpeckleUnreal.cpp [10/13] Link UnrealEditor-SpeckleUnreal.lib Creating library C:\UE5\MyBlank\Plugins\speckle-unreal\Intermediate\Build\Win64\UnrealEditor\Development\SpeckleUnreal\UnrealEditor-SpeckleUnreal.lib and object C:\UE5\MyBlank\Plugins\speckle-unreal\Intermediate\Build\Win64\UnrealEditor\Development\SpeckleUnreal\UnrealEditor-SpeckleUnreal.exp [11/13] Link UnrealEditor-SpeckleUnrealEditor.dll Creating library C:\UE5\MyBlank\Plugins\speckle-unreal\Intermediate\Build\Win64\UnrealEditor\Development\SpeckleUnrealEditor\UnrealEditor-SpeckleUnrealEditor.suppressed.lib and object C:\UE5\MyBlank\Plugins\speckle-unreal\Intermediate\Build\Win64\UnrealEditor\Development\SpeckleUnrealEditor\UnrealEditor-SpeckleUnrealEditor.suppressed.exp [12/13] Link UnrealEditor-SpeckleUnreal.dll Creating library C:\UE5\MyBlank\Plugins\speckle-unreal\Intermediate\Build\Win64\UnrealEditor\Development\SpeckleUnreal\UnrealEditor-SpeckleUnreal.suppressed.lib and object C:\UE5\MyBlank\Plugins\speckle-unreal\Intermediate\Build\Win64\UnrealEditor\Development\SpeckleUnreal\UnrealEditor-SpeckleUnreal.suppressed.exp [13/13] WriteMetadata UnrealEditor.target Total time in Parallel executor: 43,84 seconds Total execution time: 48,74 seconds PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE5+Release-5.0-CL-19764885 LogInit: Engine Version: 5.0.1-19764885+++UE5+Release-5.0 LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0 LogInit: Net CL: 19505902 LogInit: OS: Windows 10 (21H1) (), CPU: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz, GPU: DisplayLink USB Device LogInit: Compiled (64-bit): Apr 15 2022 04:06:52 LogInit: Compiled with Visual C++: 19.29.30138.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.0 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 34 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogLinker: AddRedirectList(C:/UE5/MyBlank/Saved/Config/WindowsEditor/LidarPointCloud.ini) has substring redirect /PointCloudRuntime, these are very slow and should be resolved as soon as possible! LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2022.05.12-14.29.26:407][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2022.05.12-14.29.26:407][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2022.05.12-14.29.26:407][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2022.05.12-14.29.26:410][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2022.05.12-14.29.26:410][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2022.05.12-14.29.26:410][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2022.05.12-14.29.26:410][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2022.05.12-14.29.26:410][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2022.05.12-14.29.26:410][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2022.05.12-14.29.26:410][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2022.05.12-14.29.26:410][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2022.05.12-14.29.26:410][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2022.05.12-14.29.26:410][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2022.05.12-14.29.26:410][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created [2022.05.12-14.29.26:420][ 0]LogD3D12RHI: Aftermath initialized [2022.05.12-14.29.26:420][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2022.05.12-14.29.26:503][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (Max supported Feature Level 12_1, shader model 6.6) [2022.05.12-14.29.26:503][ 0]LogD3D12RHI: Adapter has 10078MB of dedicated video memory, 0MB of dedicated system memory, and 16328MB of shared system memory, 1 output[s] [2022.05.12-14.29.26:508][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2) [2022.05.12-14.29.26:508][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16328MB of shared system memory, 0 output[s] [2022.05.12-14.29.26:566][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 3080 (Max supported Feature Level 12_1, shader model 6.6) [2022.05.12-14.29.26:566][ 0]LogD3D12RHI: Adapter has 10078MB of dedicated video memory, 0MB of dedicated system memory, and 16328MB of shared system memory, 0 output[s] [2022.05.12-14.29.26:624][ 0]LogD3D12RHI: Found D3D12 adapter 3: NVIDIA GeForce RTX 3080 (Max supported Feature Level 12_1, shader model 6.6) [2022.05.12-14.29.26:624][ 0]LogD3D12RHI: Adapter has 10078MB of dedicated video memory, 0MB of dedicated system memory, and 16328MB of shared system memory, 0 output[s] [2022.05.12-14.29.26:624][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2022.05.12-14.29.26:624][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2022.05.12-14.29.26:624][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor] [2022.05.12-14.29.26:625][ 0]LogHAL: Display: Platform has ~ 32 GB [34243170304 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2022.05.12-14.29.26:625][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2022.05.12-14.29.26:625][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2022.05.12-14.29.26:625][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2022.05.12-14.29.26:625][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2022.05.12-14.29.26:625][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/UE5/MyBlank/Saved/Config/WindowsEditor/Editor.ini] [2022.05.12-14.29.26:625][ 0]LogInit: Computer: ITI-793 [2022.05.12-14.29.26:625][ 0]LogInit: User: jimve [2022.05.12-14.29.26:625][ 0]LogInit: CPU Page size=4096, Cores=8 [2022.05.12-14.29.26:625][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2022.05.12-14.29.26:625][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) [2022.05.12-14.29.26:625][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2022.05.12-14.29.26:625][ 0]LogMemory: Process Physical Memory: 284.45 MB used, 293.61 MB peak [2022.05.12-14.29.26:625][ 0]LogMemory: Process Virtual Memory: 242.41 MB used, 242.41 MB peak [2022.05.12-14.29.26:625][ 0]LogMemory: Physical Memory: 12398.88 MB used, 20257.96 MB free, 32656.83 MB total [2022.05.12-14.29.26:625][ 0]LogMemory: Virtual Memory: 19734.75 MB used, 18042.08 MB free, 37776.83 MB total [2022.05.12-14.29.26:625][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2022.05.12-14.29.26:629][ 0]LogWindows: WindowsPlatformFeatures enabled [2022.05.12-14.29.26:639][ 0]LogInit: Physics initialised using underlying interface: Chaos [2022.05.12-14.29.26:639][ 0]LogInit: Using OS detected language (en-US). [2022.05.12-14.29.26:639][ 0]LogInit: Using OS detected locale (el-GR). [2022.05.12-14.29.26:644][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. [2022.05.12-14.29.26:772][ 0]LogInit: Setting process to per monitor DPI aware [2022.05.12-14.29.26:778][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2022.05.12-14.29.26:778][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). [2022.05.12-14.29.26:778][ 0]LogWindowsTextInputMethodSystem: - Greek (Greece) - (Keyboard). [2022.05.12-14.29.26:778][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). [2022.05.12-14.29.26:789][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2022.05.12-14.29.26:789][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2022.05.12-14.29.26:887][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2022.05.12-14.29.26:889][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled [2022.05.12-14.29.26:889][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2022.05.12-14.29.26:943][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed [2022.05.12-14.29.26:943][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled [2022.05.12-14.29.26:943][ 0]LogD3D12RHI: ID3D12Device1 is supported. [2022.05.12-14.29.26:943][ 0]LogD3D12RHI: ID3D12Device2 is supported. [2022.05.12-14.29.26:943][ 0]LogD3D12RHI: ID3D12Device3 is supported. [2022.05.12-14.29.26:943][ 0]LogD3D12RHI: ID3D12Device4 is supported. [2022.05.12-14.29.26:943][ 0]LogD3D12RHI: ID3D12Device5 is supported. [2022.05.12-14.29.26:943][ 0]LogD3D12RHI: ID3D12Device6 is supported. [2022.05.12-14.29.26:943][ 0]LogD3D12RHI: ID3D12Device7 is supported. [2022.05.12-14.29.26:943][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.0 is supported. [2022.05.12-14.29.26:943][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 is supported. [2022.05.12-14.29.26:943][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported [2022.05.12-14.29.26:943][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported [2022.05.12-14.29.26:943][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported [2022.05.12-14.29.26:943][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported [2022.05.12-14.29.26:943][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported [2022.05.12-14.29.26:979][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0 [2022.05.12-14.29.26:982][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0 [2022.05.12-14.29.26:991][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0 [2022.05.12-14.29.27:003][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2022.05.12-14.29.27:003][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2022.05.12-14.29.27:031][ 0]LogD3D12RHI: GPU DeviceId: 0x2206 (for the marketing name, search the web for "GPU Device Id") [2022.05.12-14.29.27:031][ 0]LogWindows: EnumDisplayDevices: [2022.05.12-14.29.27:031][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 3080' (P:0 D:0) [2022.05.12-14.29.27:032][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 3080' (P:0 D:0) [2022.05.12-14.29.27:032][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 3080' (P:0 D:0) [2022.05.12-14.29.27:032][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 3080' (P:0 D:0) [2022.05.12-14.29.27:032][ 0]LogWindows: 4. 'DisplayLink USB Device' (P:1 D:1) [2022.05.12-14.29.27:032][ 0]LogWindows: 5. 'DisplayLink USB Device' (P:0 D:0) [2022.05.12-14.29.27:032][ 0]LogWindows: 6. 'DisplayLink USB Device' (P:0 D:0) [2022.05.12-14.29.27:033][ 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 [2022.05.12-14.29.27:033][ 0]LogD3D12RHI: Adapter Name: NVIDIA GeForce RTX 3080 [2022.05.12-14.29.27:033][ 0]LogD3D12RHI: Driver Version: 512.59 (internal:30.0.15.1259, unified:512.59) [2022.05.12-14.29.27:033][ 0]LogD3D12RHI: Driver Date: 4-20-2022 [2022.05.12-14.29.27:033][ 0]LogRHI: Texture pool is 5865 MB (70% of 8379 MB) [2022.05.12-14.29.27:033][ 0]LogD3D12RHI: Async texture creation enabled [2022.05.12-14.29.27:033][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2022.05.12-14.29.27:043][ 0]LogRHI: GeForceNow SDK initialized: 0 [2022.05.12-14.29.27:047][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/UE5/MyBlank/MyBlank.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UE5/MyBlank/Intermediate/TurnkeyReport_0.log" -log="C:/UE5/MyBlank/Intermediate/TurnkeyLog_0.log" -project="C:/UE5/MyBlank/MyBlank.uproject" -platform=all' [2022.05.12-14.29.27:047][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UE5/MyBlank/MyBlank.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/UE5/MyBlank/Intermediate/TurnkeyReport_0.log" -log="C:/UE5/MyBlank/Intermediate/TurnkeyLog_0.log" -project="C:/UE5/MyBlank/MyBlank.uproject" -platform=all" ] [2022.05.12-14.29.27:061][ 0]LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll [2022.05.12-14.29.27:066][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5 [2022.05.12-14.29.27:066][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2022.05.12-14.29.27:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2022.05.12-14.29.27:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2022.05.12-14.29.27:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2022.05.12-14.29.27:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2022.05.12-14.29.27:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2022.05.12-14.29.27:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2022.05.12-14.29.27:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2022.05.12-14.29.27:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2022.05.12-14.29.27:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2022.05.12-14.29.27:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2022.05.12-14.29.27:086][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' [2022.05.12-14.29.27:086][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' [2022.05.12-14.29.27:088][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2022.05.12-14.29.27:088][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2022.05.12-14.29.27:090][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2022.05.12-14.29.27:090][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2022.05.12-14.29.27:090][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2022.05.12-14.29.27:090][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2022.05.12-14.29.27:092][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' [2022.05.12-14.29.27:092][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' [2022.05.12-14.29.27:092][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' [2022.05.12-14.29.27:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2022.05.12-14.29.27:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2022.05.12-14.29.27:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2022.05.12-14.29.27:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2022.05.12-14.29.27:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2022.05.12-14.29.27:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2022.05.12-14.29.27:098][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2022.05.12-14.29.27:103][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2022.05.12-14.29.27:105][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it [2022.05.12-14.29.27:105][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM [2022.05.12-14.29.27:105][ 0]LogTargetPlatformManager: ADPCM [2022.05.12-14.29.27:105][ 0]LogTargetPlatformManager: PCM [2022.05.12-14.29.27:107][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink [2022.05.12-14.29.27:107][ 0]LogTargetPlatformManager: BINKA [2022.05.12-14.29.27:107][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg [2022.05.12-14.29.27:107][ 0]LogTargetPlatformManager: OGG [2022.05.12-14.29.27:107][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus [2022.05.12-14.29.27:107][ 0]LogTargetPlatformManager: OPUS [2022.05.12-14.29.27:142][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it [2022.05.12-14.29.27:145][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2022.05.12-14.29.27:145][ 0]LogTargetPlatformManager: SF_METAL [2022.05.12-14.29.27:145][ 0]LogTargetPlatformManager: SF_METAL_MRT [2022.05.12-14.29.27:145][ 0]LogTargetPlatformManager: SF_METAL_TVOS [2022.05.12-14.29.27:145][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS [2022.05.12-14.29.27:145][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2022.05.12-14.29.27:145][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 [2022.05.12-14.29.27:145][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC [2022.05.12-14.29.27:145][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2022.05.12-14.29.27:145][ 0]LogTargetPlatformManager: PCD3D_SM6 [2022.05.12-14.29.27:145][ 0]LogTargetPlatformManager: PCD3D_SM5 [2022.05.12-14.29.27:145][ 0]LogTargetPlatformManager: PCD3D_ES31 [2022.05.12-14.29.27:146][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS [2022.05.12-14.29.27:146][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2022.05.12-14.29.27:146][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2022.05.12-14.29.27:146][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2022.05.12-14.29.27:148][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2022.05.12-14.29.27:148][ 0]LogTargetPlatformManager: VVM_1_0 [2022.05.12-14.29.27:148][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2022.05.12-14.29.27:148][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2022.05.12-14.29.27:148][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2022.05.12-14.29.27:148][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2022.05.12-14.29.27:148][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2022.05.12-14.29.27:148][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2022.05.12-14.29.27:148][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../UE5/MyBlank/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2022.05.12-14.29.27:148][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: ../../../../../../UE5/MyBlank/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2022.05.12-14.29.27:149][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../../UE5/MyBlank/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2022.05.12-14.29.27:149][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../UE5/MyBlank/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush [2022.05.12-14.29.27:149][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: ../../../../../../UE5/MyBlank/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush [2022.05.12-14.29.27:149][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../../UE5/MyBlank/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush [2022.05.12-14.29.27:151][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../UE5/MyBlank/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2022.05.12-14.29.27:151][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2022.05.12-14.29.27:151][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../UE5/MyBlank/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2022.05.12-14.29.27:151][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2022.05.12-14.29.27:167][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1092 MiB) [2022.05.12-14.29.27:167][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2022.05.12-14.29.27:167][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2022.05.12-14.29.27:171][ 0]LogDerivedDataCache: Speed tests for C:/Users/jimve/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds [2022.05.12-14.29.27:171][ 0]LogDerivedDataCache: Display: Performance to C:/Users/jimve/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1512.18MBs, RandomWriteSpeed=290.65MBs. Assigned SpeedClass 'Local' [2022.05.12-14.29.27:172][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/jimve/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2022.05.12-14.29.27:172][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2022.05.12-14.29.27:172][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2022.05.12-14.29.27:177][ 0]LogVirtualization: VirtualizationSystem name found in ini file: None [2022.05.12-14.29.27:177][ 0]LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled [2022.05.12-14.29.27:177][ 0]LogShaderCompilers: Guid format shader working directory is 16 characters bigger than the processId version (../../../../../../UE5/MyBlank/Intermediate/Shaders/WorkingDirectory/23376/). [2022.05.12-14.29.27:177][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/jimve/AppData/Local/Temp/UnrealShaderWorkingDir/3F2DDE74471A3670B700F4A539EBEA47/'. [2022.05.12-14.29.27:177][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2022.05.12-14.29.27:177][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. [2022.05.12-14.29.28:351][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2022.05.12-14.29.28:351][ 0]LogSlate: Using FreeType 2.10.0 [2022.05.12-14.29.28:351][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2022.05.12-14.29.28:377][ 0]LogAssetRegistry: FAssetRegistry took 0.0105 seconds to start up [2022.05.12-14.29.28:383][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2022.05.12-14.29.28:545][ 0]LogSerialization: UsePackageTrailer: 'false' [2022.05.12-14.29.28:545][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor). [2022.05.12-14.29.28:777][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2022.05.12-14.29.28:777][ 0]LogDeviceProfileManager: Active device profile: [0000042015BD71C0][0000042004720000 50] WindowsEditor [2022.05.12-14.29.28:777][ 0]LogDeviceProfileManager: Profiles: [0000042015BD6C80][0000041FFE940000 50] Windows, [0000042015BD71C0][0000042004720000 50] WindowsEditor, [0000042015BD4600][00000420046EA000 50] WindowsServer, [0000042015BD5080][0000042015E80000 50] WindowsClient, [0000042015BD32C0][0000042015E85000 50] IOS, [0000042015BD7700][0000042015E87800 50] iPadAir2, [0000042015BD5B00][0000042015E8C800 50] IPadPro, [0000042015BD55C0][0000042015E8A000 50] iPadAir3, [0000042015BD3800][0000042006482800 50] iPadAir4, [0000042015BD3D40][0000042015EE0000 50] iPadMini4, [0000042015BD2140][0000042015EE5000 50] iPadMini5, [0000042015BD5400][0000042015EE7800 50] iPadMini6, [0000042015BDA480][0000042015E82800 50] iPhone6S, [0000042015BDA800][0000042015EEC800 50] iPhone7, [0000042015BDAB80][0000042015EEA000 50] iPodTouch7, [0000042015BD39C0][0000042015F00000 50] iPhone6SPlus, [0000042015BD8180][0000042015F05000 50] iPhone7Plus, [0000042015BDA640][0000042015F07800 50] iPhoneSE, [0000042015BD5CC0][0000042015F0A000 50] iPhone8, [0000042015BD7E00][0000042015F0C800 50] iPhone8Plus, [0000042015BD94C0][0000042015EE2800 50] iPhoneX, [0000042015BD4440][0000042015F10000 50] iPhoneXS, [0000042015BD6740][0000042015F15000 50] iPhoneXSMax, [0000042015BD7A80][0000042015F17800 50] iPhoneXR, [0000042015BD8C00][0000042015F1A000 50] iPhone11, [0000042015BD47C0][0000042015F1C800 50] iPhone11Pro, [0000042015BD7000][0000042015F02800 50] iPhone11ProMax, [0000042015BD6040][0000042015F20000 50] iPhoneSE2, [0000042015BD9D80][0000042015F25000 50] iPhone12Mini, [0000042015BD4280][0000042015F27800 50] iPhone12, [0000042015BD5780][0000042015F2A000 50] iPhone12Pro, [0000042015BD40C0][0000042015F2C800 50] iPhone12ProMax, [0000042015BD8880][0000042015F12800 50] iPhone13Mini, [0000042015BD9680][0000042015F30000 50] iPhone13, [0000042015BD3480][0000042015F35000 50] iPhone13Pro, [0000042015BD7FC0][0000042015F37800 50] iPhone13ProMax, [0000042015BD9F40][0000042015F3A000 50] iPadPro105, [0000042015BDA2C0][0000042015F3C800 50] iPadPro129, [0000042015BD3640][0000042015F22800 50] iPadPro97, [0000042015BD6580][0000042015F40000 50] iPadPro2_129, [0000042015BD9140][0000042015F45000 50] iPad5, [0000042015BD3B80][0000042015F47800 50] iPad6, [0000042015BD8DC0][0000042015F4A000 50] iPad7, [0000042015BD78C0][0000042015F4C800 50] iPad8, [0000042015BD8340][0000042015F32800 50] iPad9, [0000042015BD3100][0000042015F50000 50] iPadPro11, [0000042015BD2D80][0000042015F55000 50] iPadPro2_11, [0000042015BD8500][0000042015F57800 50] iPadPro3_11, [0000042015BDA9C0][0000042015F5A000 50] iPadPro3_129, [0000042015BD1F80][0000042015F5C800 50] iPadPro4_129, [0000042015BD5240][0000042015F42800 50] iPadPro5_129, [0000042015BD4EC0][0000042015F60000 50] AppleTV, [0000042015BD6200][0000042015F65000 50] AppleTV4K, [0000042015BD4B40][0000042015F67800 50] TVOS, [0000042015BDC780][0000042015F6C800 50] Mac, [0000042015BDCB00][0000042015F6A000 50] MacEditor, [0000042015BD2BC0][0000042015F52800 50] MacClient, [0000042015BD7C40][0000042015F70000 50] MacServer, [0000042015BDD200][0000042015F77800 50] Linux, [0000042015BDD580][0000042015F75000 50] LinuxEditor, [0000042015BDC240][0000042015F7A000 50] LinuxArm64Editor, [0000042015BD8F80][0000042015F7C800 50] LinuxArm64, [0000042015BD7540][0000042015F62800 50] LinuxClient, [0000042015BDBEC0][0000042015F80000 50] LinuxArm64Client, [0000042015BDB600][0000042015F85000 50] LinuxServer, [0000042015BD5940][0000042015F87800 50] LinuxArm64Server, [0000042015BD9300][0000042015F8A000 50] Android, [0000042015BD3F00][0000042015F8C800 50] Android_Preview_OpenGL, [0000042015BDAF00][0000042015F72800 50] Android_Preview_Vulkan, [0000042015BD63C0][0000042015F90000 50] Android_Low, [0000042015BDB7C0][0000042015F95000 50] Android_Mid, [0000042015BD9A00][0000042015F97800 50] Android_High, [0000042015BDB0C0][0000042015F9A000 50] Android_Default, [0000042015BDD740][0000042015F9C800 50] Android_Adreno4xx, [0000042015BDDAC0][0000042015F82800 50] Android_Adreno5xx_Low, [0000042015BDD3C0][0000042015FA0000 50] Android_Adreno5xx, [0000042015BDB980][0000042015FA5000 50] Android_Adreno6xx, [0000042015BD4980][0000042015FA7800 50] Android_Adreno6xx_Vulkan, [0000042015BD2F40][0000042015FAA000 50] Android_Adreno7xx, [0000042015BD6900][0000042015FAC800 50] Android_Adreno7xx_Vulkan, [0000042015BDA100][0000042015F92800 50] Android_Mali_T6xx, [0000042015BDC400][0000042015FB0000 50] Android_Mali_T7xx, [0000042015BDAD40][0000042015FB5000 50] Android_Mali_T8xx, [0000042015BD2A00][0000042015FB7800 50] Android_Mali_G71, [0000042015BDE700][0000042015FBA000 50] Android_Mali_G72, [0000042015BD8A40][0000042015FBC800 50] Android_Mali_G72_Vulkan, [0000042015BDE1C0][0000042015FA2800 50] Android_Mali_G76, [0000042015BDBB40][0000042015FC0000 50] Android_Mali_G76_Vulkan, [0000042015BDB440][0000042015FC5000 50] Android_Mali_G77, [0000042015BD6AC0][0000042015FC7800 50] Android_Mali_G77_Vulkan, [0000042015BDDE40][0000042015FCA000 50] Android_Mali_G78, [0000042015BDB280][0000042015FCC800 50] Android_Mali_G78_Vulkan, [0000042015BDD900][0000042015FB2800 50] Android_Mali_G710, [0000042015BD2300][0000042015FD0000 50] Android_Mali_G710_Vulkan, [0000042015BDC940][0000042015FD5000 50] Android_Xclipse_920, [0000042015BDF340][0000042015FD7800 50] Android_Xclipse_920_Vulkan, [0000042015BD9840][0000042015FDA000 50] Android_Vulkan_SM5, [0000042015BDFA40][0000042015FDC800 50] Android_PowerVR_G6xxx, [0000042015BDE8C0][0000042015FC2800 50] Android_PowerVR_GT7xxx, [0000042015BDE540][0000042015FE0000 50] Android_PowerVR_GE8xxx, [0000042015BD86C0][0000042015FE5000 50] Android_PowerVR_GM9xxx, [0000042015BDF6C0][0000042015FE7800 50] Android_PowerVR_GM9xxx_Vulkan, [000004201576FDC0][0000042015FEA000 50] Android_TegraK1, [0000042016012140][0000042015FEC800 50] Android_Unknown_Vulkan, [0000042016010540][0000042015FD2800 50] Oculus_Quest, [0000042016012680][0000042015FF0000 50] Oculus_Quest2, [0000042016010A80][0000042015FF5000 50] HoloLens, [2022.05.12-14.29.28:777][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2022.05.12-14.29.28:779][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Valid, Installed=r21e, AutoSDK=, MinAllowed=r21a, MaxAllowed=r23a, Flags="InstalledSdk_ValidVersionExists") [2022.05.12-14.29.28:779][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1399.0, Flags="Platform_ValidHostPrerequisites") [2022.05.12-14.29.28:779][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v10_clang-5.0.0-centos7, MaxAllowed=v19_clang-11.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2022.05.12-14.29.28:779][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v10_clang-5.0.0-centos7, MaxAllowed=v19_clang-11.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2022.05.12-14.29.28:779][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, Installed=10.0.19041.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists") [2022.05.12-14.29.28:796][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2022.05.12-14.29.28:948][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2022.05.12-14.29.28:948][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2022.05.12-14.29.28:948][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2022.05.12-14.29.28:948][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2022.05.12-14.29.28:948][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2022.05.12-14.29.28:959][ 0]LogNetVersion: MyBlank 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 2340353629) [2022.05.12-14.29.29:061][ 0]LogSlate: Border [2022.05.12-14.29.29:061][ 0]LogSlate: BreadcrumbButton [2022.05.12-14.29.29:061][ 0]LogSlate: Default [2022.05.12-14.29.29:061][ 0]LogSlate: Icons.Save [2022.05.12-14.29.29:061][ 0]LogSlate: Icons.Toolbar.Settings [2022.05.12-14.29.29:061][ 0]LogSlate: ListView [2022.05.12-14.29.29:061][ 0]LogSlate: SoftwareCursor_CardinalCross [2022.05.12-14.29.29:061][ 0]LogSlate: SoftwareCursor_Grab [2022.05.12-14.29.29:061][ 0]LogSlate: TableView.DarkRow [2022.05.12-14.29.29:061][ 0]LogSlate: TableView.Row [2022.05.12-14.29.29:061][ 0]LogSlate: TreeView [2022.05.12-14.29.29:194][ 0]SourceControl: Source control is disabled [2022.05.12-14.29.29:216][ 0]SourceControl: Source control is disabled [2022.05.12-14.29.29:216][ 0]SourceControl: Source control is disabled [2022.05.12-14.29.29:242][ 0]LogLinker: Warning: Asset '/LidarPointCloud/Materials/M_LidarPointCloud' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.05.12-14.29.29:250][ 0]LogLinker: Warning: Asset '/LidarPointCloud/Materials/M_LidarPointCloud_Masked' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.05.12-14.29.29:329][ 0]LogUObjectArray: 20738 objects as part of root set at end of initial load. [2022.05.12-14.29.29:329][ 0]LogUObjectAllocator: 5644320 out of 0 bytes used by permanent object pool. [2022.05.12-14.29.29:329][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2022.05.12-14.29.29:594][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: FC12AA124757363BF5817391F75D64BE | Instance: 620BDBD5455BDC339BF87EA17B102273 (ITI-793-23376). [2022.05.12-14.29.29:619][ 0]LogPython: Using Python 3.9.7 [2022.05.12-14.29.30:304][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2022.05.12-14.29.30:307][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2022.05.12-14.29.30:368][ 0]SourceControl: Source control is disabled [2022.05.12-14.29.30:370][ 0]SourceControl: Source control is disabled [2022.05.12-14.29.30:377][ 0]SourceControl: Source control is disabled [2022.05.12-14.29.30:395][ 0]LogUProjectInfo: Found projects: [2022.05.12-14.29.30:601][ 0]LogOpenImageDenoise: OIDN starting up [2022.05.12-14.29.30:648][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2022.05.12-14.29.30:667][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.05.12-14.29.30:667][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.05.12-14.29.30:738][ 0]LogCollectionManager: Loaded 0 collections in 0.001774 seconds [2022.05.12-14.29.30:829][ 0]LogFileCache: Scanning file cache for directory 'C:/UE5/MyBlank/Saved/Collections/' took 0.00s [2022.05.12-14.29.30:829][ 0]LogFileCache: Scanning file cache for directory 'C:/UE5/MyBlank/Content/Developers/jimve/Collections/' took 0.00s [2022.05.12-14.29.30:829][ 0]LogFileCache: Scanning file cache for directory 'C:/UE5/MyBlank/Content/Collections/' took 0.00s [2022.05.12-14.29.31:053][ 0]LogEngine: Initializing Engine... [2022.05.12-14.29.31:060][ 0]LogStylusInput: Initializing StylusInput subsystem. [2022.05.12-14.29.31:061][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2022.05.12-14.29.31:068][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 049F84ECFBC723F6F9E14EC94EB097275FE88718), compiling. Is special engine material. [2022.05.12-14.29.31:666][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 8084A1D4B72839FFF84D8F0936822184FA39812F), compiling. Is special engine material. [2022.05.12-14.29.32:779][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 19250961C0672499DE8B213E3E5780F292056152), compiling. Is special engine material. [2022.05.12-14.29.33:787][ 0]LogInit: Initializing FReadOnlyCVARCache [2022.05.12-14.29.33:787][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.05.12-14.29.33:802][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.05.12-14.29.33:835][ 0]LogAIModule: Creating AISystem for world Untitled [2022.05.12-14.29.33:836][ 0]LogAudio: Display: Initializing Audio Device Manager... [2022.05.12-14.29.33:854][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2022.05.12-14.29.33:855][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2022.05.12-14.29.33:855][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2022.05.12-14.29.33:857][ 0]LogAudio: Display: Audio Device Manager Initialized [2022.05.12-14.29.33:857][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2022.05.12-14.29.33:857][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2022.05.12-14.29.33:857][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2022.05.12-14.29.33:857][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2022.05.12-14.29.33:857][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2022.05.12-14.29.33:857][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2022.05.12-14.29.33:857][ 0]LogAudioMixer: Display: Max Channels (voices): 0 [2022.05.12-14.29.33:857][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2022.05.12-14.29.33:857][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2022.05.12-14.29.33:859][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2022.05.12-14.29.33:859][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2022.05.12-14.29.33:859][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2022.05.12-14.29.33:869][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2022.05.12-14.29.33:933][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (3- USB Audio Device) [2022.05.12-14.29.33:933][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2022.05.12-14.29.33:936][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2022.05.12-14.29.33:936][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2022.05.12-14.29.33:937][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2022.05.12-14.29.33:937][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2022.05.12-14.29.33:939][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2022.05.12-14.29.33:940][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2022.05.12-14.29.33:940][ 0]LogInit: FAudioDevice initialized. [2022.05.12-14.29.33:940][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2022.05.12-14.29.33:940][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2022.05.12-14.29.33:940][ 0]LogInit: Texture streaming: Enabled [2022.05.12-14.29.33:981][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.1-19764885+++UE5+Release-5.0 [2022.05.12-14.29.33:990][ 0]LogEngineSessionManager: EngineSessionManager initialized [2022.05.12-14.29.34:017][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2022.05.12-14.29.34:027][ 0]LogLiveCoding: Display: Starting LiveCoding [2022.05.12-14.29.34:028][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development [2022.05.12-14.29.34:910][ 0]LogLiveCoding: Display: First instance in process group "UE_MyBlank_0xa1fe8777", spawning console [2022.05.12-14.29.34:910][ 0]LogLiveCoding: Display: Waiting for server [2022.05.12-14.29.34:910][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread [2022.05.12-14.29.34:943][ 0]LogInit: Transaction tracking system initialized [2022.05.12-14.29.35:028][ 0]BlueprintLog: New page: Editor Load [2022.05.12-14.29.35:245][ 0]LocalizationService: Localization service is disabled [2022.05.12-14.29.35:301][ 0]TimingProfiler: Initialize [2022.05.12-14.29.35:301][ 0]TimingProfiler: OnSessionChanged [2022.05.12-14.29.35:301][ 0]LoadingProfiler: Initialize [2022.05.12-14.29.35:301][ 0]LoadingProfiler: OnSessionChanged [2022.05.12-14.29.35:301][ 0]NetworkingProfiler: Initialize [2022.05.12-14.29.35:301][ 0]NetworkingProfiler: OnSessionChanged [2022.05.12-14.29.35:301][ 0]MemoryProfiler: Initialize [2022.05.12-14.29.35:301][ 0]MemoryProfiler: OnSessionChanged [2022.05.12-14.29.36:024][ 0]LogFileCache: Scanning file cache for directory 'C:/UE5/MyBlank/Content/' took 0.00s [2022.05.12-14.29.36:024][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2022.05.12-14.29.36:275][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2022.05.12-14.29.36:278][ 0]SourceControl: Source control is disabled [2022.05.12-14.29.36:278][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 61.490 [2022.05.12-14.29.36:278][ 0]Cmd: MAP LOAD FILE="../../../../../../UE5/MyBlank/Content/StarterContent/Maps/Minimal_Default.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2022.05.12-14.29.36:279][ 0]LightingResults: New page: Lighting Build [2022.05.12-14.29.36:286][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2022.05.12-14.29.36:286][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.05.12-14.29.36:286][ 0]MapCheck: New page: Map Check [2022.05.12-14.29.36:286][ 0]LightingResults: New page: Lighting Build [2022.05.12-14.29.36:293][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2022.05.12-14.29.36:297][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms [2022.05.12-14.29.36:434][ 0]LogStaticMesh: StaticMesh /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400 should be resaved to improve async compilation performance. [2022.05.12-14.29.36:450][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Minimal_Default'. [2022.05.12-14.29.36:450][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.05.12-14.29.36:450][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.05.12-14.29.36:451][ 0]LogAIModule: Creating AISystem for world Minimal_Default [2022.05.12-14.29.36:457][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2022.05.12-14.29.36:467][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms [2022.05.12-14.29.36:469][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2022.05.12-14.29.36:469][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,243ms to complete. [2022.05.12-14.29.36:469][ 0]LogFileHelpers: Loading map 'Minimal_Default' took 0.191 [2022.05.12-14.29.36:487][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 61.699 [2022.05.12-14.29.36:487][ 0]LogShaderCompilers: Display: ================================================ [2022.05.12-14.29.36:487][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2022.05.12-14.29.36:487][ 0]LogShaderCompilers: Display: Total job queries 2361, among them cache hits 0 (0.00%) [2022.05.12-14.29.36:487][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) [2022.05.12-14.29.36:487][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00% [2022.05.12-14.29.36:487][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2022.05.12-14.29.36:487][ 0]LogShaderCompilers: Display: Shaders Compiled: 2361 [2022.05.12-14.29.36:487][ 0]LogShaderCompilers: Display: Jobs assigned 80, completed 0 (0.00%) [2022.05.12-14.29.36:487][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 0.10 s, longest 0.10 s [2022.05.12-14.29.36:487][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s [2022.05.12-14.29.36:487][ 0]LogShaderCompilers: Display: Jobs were issued in 8 batches (only local compilation was used), average 10.00 jobs/batch [2022.05.12-14.29.36:487][ 0]LogShaderCompilers: Display: ================================================ [2022.05.12-14.29.36:632][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.05.12-14.29.36:643][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.05.12-14.29.36:654][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.05.12-14.29.36:664][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.05.12-14.29.36:722][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2022.05.12-14.29.36:723][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.05.12-14.29.36:724][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2022.05.12-14.29.36:724][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.05.12-14.29.36:725][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2022.05.12-14.29.36:725][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.05.12-14.29.36:726][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2022.05.12-14.29.36:726][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.05.12-14.29.36:727][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2022.05.12-14.29.36:727][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.05.12-14.29.36:728][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2022.05.12-14.29.36:728][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.05.12-14.29.36:729][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2022.05.12-14.29.36:730][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.05.12-14.29.36:730][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2022.05.12-14.29.36:730][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.05.12-14.29.36:731][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2022.05.12-14.29.36:731][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.05.12-14.29.36:732][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2022.05.12-14.29.36:732][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.05.12-14.29.36:874][ 0]LogSlate: Took 0.000359 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2022.05.12-14.29.36:878][ 0]LogSlate: Took 0.000310 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2022.05.12-14.29.36:879][ 0]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2022.05.12-14.29.37:464][ 0]LogStall: Startup... [2022.05.12-14.29.37:466][ 0]LogStall: Startup complete. [2022.05.12-14.29.37:478][ 0]LogLoad: (Engine Initialization) Total time: 62.69 seconds [2022.05.12-14.29.37:478][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2022.05.12-14.29.37:614][ 0]LogAssetRegistry: Asset discovery search completed in 9.2371 seconds [2022.05.12-14.29.37:624][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) [2022.05.12-14.29.37:666][ 0]LogContentStreaming: Texture pool size now 1000 MB [2022.05.12-14.29.37:949][ 2]LogSlate: Took 0.000255 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2022.05.12-14.29.40:756][192]LogSlate: Took 0.000196 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2022.05.12-14.29.41:454][212]LogSlate: Took 0.000299 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2022.05.12-14.29.41:471][212]LogSlate: Took 0.000380 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2022.05.12-14.29.50:555][754]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /SpeckleUnreal/Examples/BlueprintReceiving.BlueprintReceiving_C [2022.05.12-14.29.50:556][754]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /SpeckleUnreal/Examples/BlueprintReceiving.BlueprintReceiving_C [2022.05.12-14.29.50:556][754]LogActorFactory: Actor Factory spawned Blueprint /SpeckleUnreal/Examples/BlueprintReceiving.BlueprintReceiving as actor: BlueprintReceiving_C /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.BlueprintReceiving_C_0 [2022.05.12-14.29.50:557][754]LogActorFactory: Actor Factory spawned Blueprint /SpeckleUnreal/Examples/BlueprintReceiving.BlueprintReceiving as actor: BlueprintReceiving_C /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.BlueprintReceiving_C_0 [2022.05.12-14.29.51:645][833]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /SpeckleUnreal/Examples/BlueprintReceiving.BlueprintReceiving_C [2022.05.12-14.29.51:645][833]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /SpeckleUnreal/Examples/BlueprintReceiving.BlueprintReceiving_C [2022.05.12-14.29.51:649][833]LogActorFactory: Actor Factory spawned Blueprint /SpeckleUnreal/Examples/BlueprintReceiving.BlueprintReceiving as actor: BlueprintReceiving_C /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.BlueprintReceiving_C_1 [2022.05.12-14.29.51:650][833]LogActorFactory: Actor Factory spawned Blueprint /SpeckleUnreal/Examples/BlueprintReceiving.BlueprintReceiving as actor: BlueprintReceiving_C /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.BlueprintReceiving_C_1 [2022.05.12-14.31.27:374][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Maps/Minimal_Default" FILE="../../../../../../UE5/MyBlank/Content/StarterContent/Maps/Minimal_Default.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2022.05.12-14.31.27:388][504]LogDerivedDataCache: C:/Users/jimve/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.215 and deleted 0 file(s) with total size 0 MiB. [2022.05.12-14.31.27:388][504]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms [2022.05.12-14.31.27:403][504]LogPackageLocalizationCache: Processed 32 localized package path(s) for 1 prioritized culture(s) in 0.006584 seconds [2022.05.12-14.31.27:419][504]LogSavePackage: Moving output files for package: /Game/StarterContent/Maps/Minimal_Default [2022.05.12-14.31.27:420][504]LogSavePackage: Moving '../../../../../../UE5/MyBlank/Saved/Minimal_Default7E50723D4C3A38975AAF9886D83D1C61.tmp' to '../../../../../../UE5/MyBlank/Content/StarterContent/Maps/Minimal_Default.umap' [2022.05.12-14.31.27:428][504]LogFileHelpers: No new changes to save! [2022.05.12-14.31.27:441][504]AssetCheck: New page: Asset Save: Minimal_Default [2022.05.12-14.31.27:442][504]LogContentValidation: Display: Validating World /Game/StarterContent/Maps/Minimal_Default.Minimal_Default [2022.05.12-14.31.29:249][634]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Maps/Minimal_Default" FILE="../../../../../../UE5/MyBlank/Content/StarterContent/Maps/Minimal_Default.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2022.05.12-14.31.29:259][634]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms [2022.05.12-14.31.29:277][634]LogSavePackage: Moving output files for package: /Game/StarterContent/Maps/Minimal_Default [2022.05.12-14.31.29:277][634]LogSavePackage: Moving '../../../../../../UE5/MyBlank/Saved/Minimal_Default973BCB02466A6A6C96AE179B948E9BF2.tmp' to '../../../../../../UE5/MyBlank/Content/StarterContent/Maps/Minimal_Default.umap' [2022.05.12-14.31.29:284][634]LogFileHelpers: No new changes to save! [2022.05.12-14.31.29:297][634]AssetCheck: New page: Asset Save: Minimal_Default [2022.05.12-14.31.29:297][634]LogContentValidation: Display: Validating World /Game/StarterContent/Maps/Minimal_Default.Minimal_Default [2022.05.12-14.31.33:856][939]LogBlueprintUserMessages: [BlueprintReceiving_C_1] Request for root object at https://speckle.xyz//objects/a18f8c8569/ 159fe6c2856738505027a314f408fa55 /single failed with HTTP response 404 [2022.05.12-14.31.47:299][938]LogBlueprintUserMessages: [BlueprintReceiving_C_1] Request for root object at https://speckle.xyz/objects/a18f8c8569/ 159fe6c2856738505027a314f408fa55 /single failed with HTTP response 404 [2022.05.12-14.31.55:505][430]LogBlueprintUserMessages: [BlueprintReceiving_C_1] Request for root object at https://speckle.xyz/objects/a18f8c8569/159fe6c2856738505027a314f408fa55 /single failed with HTTP response 404 [2022.05.12-14.32.26:170][178]LogSpeckle: Processed 353/353 Child objects [2022.05.12-14.32.26:172][178]LogBlueprintUserMessages: [BlueprintReceiving_C_1] Sucessfully Received Stream: a18f8c8569 [2022.05.12-14.32.26:173][178]LogSpeckle: Converting object of type: Mesh id: 128971c2f7ce1e9e5ca8695dde01b150 [2022.05.12-14.32.26:174][178]LogSpeckle: Converting object of type: RenderMaterial id: 28fd08a64e304d69e01dea4cdccee334 [2022.05.12-14.32.26:185][178]LogOutputDevice: Warning: Script Stack (3 frames): SpeckleConverter.ConvertToNative BlueprintReceiving_C.ExecuteUbergraph_BlueprintReceiving BlueprintReceiving_C.OnReceiveSuccessfully_7D49D5C347B46EEC9583E2B9F03F47E1 [2022.05.12-14.32.26:185][178]LogWindows: Windows GetLastError: The operation completed successfully. 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