UPDATE: we’ve actually discovered that this is not a SketchUp Connector issue, but a Revit Connector issue. Receiving blocks in Revit is currently causing issues - we’ve tracked the issue and are working on a fix!
Hey @Kyleb,
Thanks for the feedback! Yes, receiving in Revit is a bit patchy atm - Revit is very picky about what it accepts in its TessalatedShapeBuilder
and SketchUp does not make it easy to get clean meshes
I did make a bit of progress today in further cleaning up meshes out of SketchUp though and am continuing to work towards resolving this issue. I’m also planning to see if there are optimisations we can make on the Revit side re Blocks
as I noticed that SketchUp geo in particularly is a bit slow coming in. Stay tuned! If you have any previous experience with this and have any suggestions to share, I’d be interested to hear it
However, you should be able to receive everything pretty reliably in Rhino, AutoCAD, and Unreal if you’d like to play around a bit more with the connector!