Thanks for your help @AlanRynne !
Fair question. I’ve written about it in this post on the forum. Essentially, we’re doing a lot of extra remapping, rebuilding and data transfer that the Speckle Connector wasn’t offering. Mainly Rhino UserStrings → Revit parameters, and Rhino breps → native editable floors (not direct shape).
Assuming this done via this line of code in your Revit connector ? I’m not too familiar with the KitManager, so thanks for pushing me in that direction, will have a go at relying on it for loading the scaffolding.
public partial class ConnectorBindingsRevit : ConnectorBindings
{
public ISpeckleConverter Converter { get; set; } =
KitManager.GetDefaultKit().LoadConverter(ConnectorRevitUtils.RevitAppName);
}