Yeah, I am pretty happy to be finally able to do some coding, especially with Speckle
So my data looks something like this atm:
public class Node
{
public int id;
public float x;
public float y;
public float z;
}
public class Quad
{
public int id;
public Node[] nodes;
public int group;
public float vx;
public float vy;
public float nx;
public float ny;
public float nxy;
public float sigx;
public float sigy;
public float tau;
public int iteration;
}
My object model is probably gonna change this afternoon already, but it´s basically a finite element mesh with nodes and shell elements and some results attached to it.
edit: sorry, I don´t know where the line breaks went…