Creating a terrain from Google Satellite is hanging/very slow

These are the Bands statistics, tbh I was expecting (hoping) to see the “-1051” value in a No-Data column, then it would be clear which values to filter out :smiling_face_with_tear: In this case it’s a source data issue,

For now, I’d suggest to clean the data before sending, e.g. using Raster-> Raster Calculator:

P.S. The higher is the resolution of the satellite (texture) image, the longer it will take, in this case the size is over 1000x1000 cells, so more than a million little mesh faces.

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