The first time the object is expanded, the empty branch stays in 0 where it is supposed to be, but when those objects get expanded again, the data shifts up to fill it.
Is anyone able to explain how / why this happens to me please?
Found the issue and opened a PR with the fix right now. You should get it in the next beta release, but if it’s a pressing issue let us know and we can try to release the GH fix alone. Needs reviewing but its a fairly small change.
Thanks again for reporting this! Finding these nasty little bugs is super difficult by ourselves alone.