Added Feature in ReceiveOperation in ue5: Get Rhino Layer names and ids

Hi Jedd,

I have made a small addition in ReceiveOperation.cpp that allows to have Rhino Layers and Rhino ids as outputs of the Receive Operation. These are Arrays of Strings that have 1 to 1 correspondence. If someone needs the Map structure, especially for searching capabilities, it can be easily done with “Make Map” bp of UE5.


To add this feature:

Replace ReceiveOperation.h and ReceiveOperation.cpp with the attached.
These will be on the next PR.

ReceiveOperation.h (1.9 KB)
ReceiveOperation.cpp (4.4 KB)



1 Like